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Gravon: Real Virtuality : ウィキペディア英語版
Gravon: Real Virtuality

''Gravon: Real Virtuality'' is a 1995 video game developed by Suma. The game originally was released for Atari Falcon and later ported to Microsoft Windows in 2013 and packed as a bonus game to ''Take On Mars''. The famous game 'Operation Flashpoint: Cold War Crisis'' is considered to be a spiritual predecessor to ''Gravon''.〔
A version for Atari Jaguar was in development, but has not been released.〔(【引用サイトリンク】url=http://www.cyberroach.com/jaguarcd/html/gameidx.htm )
==Development==
''Gravon'' was created by brothers Marek and Ondřej Španěl. They founded their development studio Suma in 1985. They finished their second game ''Invaze z Aldebaranu'' in 1992 and started to be curious about the military genre. They decided to create a military simulator with a large assortment of vehicles. The result of this interest in military simulation was the game ''Gravon''. They decided to make it for the Atari Falcon due to the fact that they didn't trust Windows yet. They released ''Gravon'' in 1995. ''Gravon'' was well received but was a financial failure, not selling many copies. Only 400 copies of ''Gravon'' were sold.〔(【引用サイトリンク】url=http://www.igromania.ru/print/index.php?ID=121479 )
Suma then worked on multiple unfinished Projects like Rio Grande and Poseidon. Poseidon was meant to be a sequel to Gravon but only a technical demo was released. The Španěl brothers then changed the name of their studio from Suma to Bohemia Interactive and developed ''Operation Flashpoint: Cold War Crisis''. ''Operation: Flashpoint'' was a spiritual successor to ''Gravon''. During development and support of ''Operation: Flashpoint'', Bohemia Interactive became the largest video game development studio in the Czech Republic. Bohemia Interactive later ported ''Gravon'' to Windows and packaged it as a bonus game with ''Take On Mars''.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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